var fl_SecondsToCountDown:Number = 3; var fl_CountDownTimerInstance:Timer = new Timer(1000, fl_SecondsToCountDown); fl_CountDownTimerInstance.addEventListener(TimerEvent.TIMER, fl_CountDownTimerHandler); fl_CountDownTimerInstance.start(); function fl_CountDownTimerHandler(event:TimerEvent):void { fl_SecondsToCountDown--; if (fl_SecondsToCountDown == 0) { nextFrame(); } }